You are the one & only ancient protector of the Blubs, sent to ensure their population grows despite being hunted by a gluttonous invasive species

Mission Statement:

PROTECT THE BLUBS

FEED THE BLUBS

LOVE THE BLUBS

These are the instructions given to the guardians.  For the uninitiated however.. here are some more details.

----CONTROLS----

WASD to Move

Mouse to Look

Left-Click to Shoot (Hold to Charge!)

Right-Click to Pull (Continuous Hold, think gravity gun)

Q to Drop your Item

E to Interact and Use things in that Hotbar

Scroll/Mouse-Wheel to Select Items in Hotbar

----GAMEPLAY----

This is a Blub, her name is Samantha

She has (left to right):

A hunger meter, and energy meter, and an egg meter.

Keep them fed as that heals them when they digest the food, and will accelerate the healing/energy regain process when sleeping.  This will also increase the speed at which it will produce an EGG:


This contains genetic information for a new blub, wait until it hatches for a surprise! All blubs are randomly generated & unique, with infinite combinations!

VEND-O-MATIC:


This sucker will dispense anything from food, to power-ups to furniture! 

(note: there is nothing but food here at the moment)

It shoots out the right side when you buy it with enough STARS:

ENEMIES:

Enemies will spawn from pipes, and you will be warned when this happens:

Listen for the alarm beeping sound for you have less than 10 seconds before they come. 

----TIPS & TRICKS----

  • You can shoot your own Blubs to put them to sleep (really helps to speed up reproduction because they digest quicker when they sleep, or to heal rapidly)
  • You can eat the food by pressing E when it's selected (make sure ur not within interaction distance with anything else or that will take priority).
  • Keep in mind that your Blubs won't eat if they're not hungry.  You can shoot them to force them to sleep & digest faster if you want!
  • Your Blubs will fight with you!

Download

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Click download now to get access to the following files:

BLUB GUARDIAN PC.zip 48 MB

Development log

Comments

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(+1)

I was getting ready to type how much I love this game but MY BOI CHEWY GOT ATTACKED?!?!?!? 

I love this game, I am getting a slime rancher and Samus feel. It was increidbly designed and has great thought and effort at every section. I love to think about how games are made and how I would do what they have done but This game is a work of art. This looks like a project you have spent hours on hours of months on months refining and designing. I wish I could pat you on the back your accomplishment. Everything about it is great 10/10

NOOOOOOOOOOOOO NOT CHEWYYYYYYYYYYYYYYYYYYYYYYY AHGHHHHHHHHHHHHHHHHHHHHHHGGHGHGHHHHH!!!!!!!!


ehem.. anyways.

Makes me real happy that I actually made something that makes someone feel this way about it. I was actually playing Metroid Prime for the first time in my life and just beat it last week, so I really wanted to recreate that blaster.  N to be frank, I had been thinking about making a pet sim thing for the past few years, and generally just thinking about and prototyping lots of stuff that basically revolved around this idea.  This was honestly just a happy accident that I found this jam, at the time that I did.

I am most definitely feeling ur pat upon my back & just FYI, if you like the pet kinda thing I got going, I also recently played Wobbledogs, so check that game out & you'll have a good idea of where tf this came from!  

(+1)

Really enjoyed the gameplay. Was challenging enough to keep playing and packed with fun features as well as fun to watch the blubs hop around.

glad you liked it, i spent a long time tuning the blubs to be just dopey enough :)